ARM Game characters/Froy
A Blacksmith who owns the walking weapon shop, Aeon Heaven. Pretty much of a laid back person who chooses to avoid troubles or anything bothersome to him. He hates people who throw away their hopes and give things up, especially with excuses like "I've done my best" or something along those lines. He has habit to speak sarcastically to anyone who irritates him by using very polite language on them. He’s pretty skilled at crafting weapons, although Himiko refers him having a very strange sense of design. He is somewhat perfectionist and can feel extremely restless when he realizes that the weapon he makes flawed in any way. It’s related to his past, where his close friend got killed in a war just because of small maintenance failure on the weapon he created. His only dream is to forge weapon that’s strong enough to destroy the Chronos’ Heart, a mysterious instrument sealed within his body. It’s said that the vessels of Chronos’ Heart are fated to be betrayed by people who love them, since the real weakness of Chronos’ Heart is “love” itself. It means, people who close to them at heart gains advantage to permanently kill the vessel, which is actually ‘immortal’ under the Chronos’ Heart power. However, Chronos’ Heart itself can’t be destroyed and will just be translocated to another new vessel, but won’t active until next 100 years. This is how the world’s destruction has always been prevented from time to time, also the reason why Froy seems to distrust anyone around him at first. But when it comes to protecting people he really cares about, he won’t waste any second to hesitate and even able to pull reckless stunts.
Owner: Frawn (Fusaō)
Element: Neutral
Weapon: Hammer
Ultimate Weapon: Hephaestus
Skill Access: Status Ailments, Status Boosts, Status Lowering & Healing skills.
Stats:
HP S
MP S
ATK E
DEF D
SPI S
AGI D
Unique Skill:
Gravity Shackle : Reduces both party and enemies’ (including bosses) evasion rate to 0% for a limited time.
Fate Alteration : Need to be casted first before it takes effect. When all party members are defeated in current battle, returns everything back to beginning. Only one chance per battle and as compensation, party gain no experience from this battle when this skill's effect is triggered.
Nirvana : Nullifies any damage received by party for a limited time.
Personal Quotes:
“Here we go again…”
“Fine. Just don't put your hopes too high.”
“Even if it didn't kill me, It still friggin' hurts!”
Battle Quotes:
-Easybattlestart : “Do we really have time for this?”
-Normalbattlestart : “Oh, finally a challenge?”
-Hardbattlestart : “Whoa, This looks bad...”
-Bossbattlestart : “Reasoning with you was pointless after all.“
-Perfectwin : “...Is that it?”
-Normalwin : “They better drop something worthy.“
-Barelywin : “...We should’ve escaped instead.”