





void wrote:A little bit of good news; I just read a comment in slus 51 about wanting to put Emptiness in one of the spare hymnos slots, so out of curiosity I took a look at the area of the file where the pointers to the song titles and descriptions for that section are. The "block" for each one was relatively simple, 16 bytes, 4 as a pointer to the title, an unknown 4, 4 as a pointer to the description then another unknown 4. Swapping some values around between the first song entry and the second, then rebuilding the ISO revealed that the 2nd 4 bytes seemingly did nothing, and the last 4 bytes changed the song that was played. But then I had the thought that the 2nd might be a permission determining whether you can see the entry based on a flag in the savegame or something. So to see if that was the case, I took a look around the structure for the slus 67 tutorial entries, where I knew the seemingly inaccessible Synchronicity tutorial text was referenced. It turned out to be an identical 16 byte block pattern there, so I tried replacing the second set of 4 bytes of the Synchronicity entry with the value next to the Dual Song tutorial title, and well, voila


void wrote:ThanksIt's a workaround really, since it should just be telling it to use the Dual Song tutorial flag as the condition to show this tutorial instead of its original one, which it seems became impossible to trigger somehow. I did the same thing for the other inaccessible Evolved Song Magic tutorial, changing it to use the same flag as the Song Magic one. From my notes in slus 67, I don't think there were any other non-displaying ones, were there?








kWhazit wrote:Sorry I've been out of touch; things have been kind of busy over here. Is there anything lying around I can take a look at?

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