



Nash wrote:I'd recommend avoiding those non-Gust-produced titles... even if you have the monies.

Utsuho Lazy wrote:Nash wrote:I'd recommend avoiding those non-Gust-produced titles... even if you have the monies.
Me too. While it's personal preferences and all, those games are vastly different from GUST's actual games. The Atelier/At characters in there are mostly just for fanservice, so it's perfectly okay to skip them if you just want to enjoy GUST games.



Akira7x wrote:UPDATE:
http://andriasang.com/con0e7/atelier_asha/
Character models
http://www.imagebam.com/image/32ab5c181741335
http://www.imagebam.com/image/fd127e181741319





SakiChan wrote:http://gematsu.com/2012/03/atelier-asha-a-change-of-image-for-the-series
so....3D models instead of 2D facial expressions now?
Palsa wrote:Cool, Marina Inoue is one of my favorite seiyu; if only Gust would release it for the 360.











Eleinia wrote:I wonder if this game will get localized.SakiChan wrote:http://gematsu.com/2012/03/atelier-asha-a-change-of-image-for-the-series
so....3D models instead of 2D facial expressions now?
Hmm... I'm curious to see how much the 3D models have improved. If they are dropping 2D facial expressions, they'd better have some good 3D models with the facial expressions to make up for it.Palsa wrote:Cool, Marina Inoue is one of my favorite seiyu; if only Gust would release it for the 360.
Palsa, maybe you should just tighten your belt and shell out the money for a PS3.![]()
It might not be worth it if there were only a couple games, but apparently Gust is keeping its PS3 exclusivity.








SakiChan wrote:Btw is the subtitle "Alchemist of the Ground of Dusk"? that's what it said on an official image ...





Palsa wrote:If Sony would untighten their. . . self, and stop acting greedy over a console that's been on the market for 6 years, and lower it to a more economically stable price for the consumers; then I'd happily give them plenty of business when games for that console are concerned; in the meantime, that's not happening.











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